First product: Langify, coming soon

Not the first solution.A better one.

meselab is a young product company. We look at familiar problems from a different angle, design for the people of today and of tomorrow, and use AI where it truly multiplies what a small team can do. We are building several applications; Langify, a playful way to learn English, is our first real product candidate.

TRY IT: 1 QUESTIONXP 0
+10 XP

Pick the word that fits the gap.

A taste of Langify's questions. The app itself is not public yet.

OUR VIEW

Solved problems still need better solutions.

Learning English is not an unsolved problem: there are courses, books and apps everywhere. But the world has changed. Attention spans are shorter, people learn on phones in small moments, and they expect learning to feel like the games and stories they already love. The way we learn has to change with them, and that is exactly what we are building for.

The same view drives everything at meselab: the first answer to a problem is rarely the best one. We look for the better one, and we design for where people are going, not only where they are today.

Short attention, long courses

Classic lessons ask for long, focused hours. People today learn in a few minutes at a time, so every minute has to teach and feel rewarding.

Intermediate learners are left behind

They need many words in real context, several meanings of one word (charge a phone, charge a fee), and grammar used in real situations, not more tables.

Rules are boring and do not stick

Grammar is taught as rules to memorise. People learn faster from seeing a situation and choosing what fits it.

Great content costs a fortune

Every scene, example and exercise is hand-made, so small teams cannot keep a course fresh, deep and correct. AI changes that, if it is used carefully.

WHAT WE ARE INNOVATING IN LANGIFY

Teach by cases, not rules. Grow it with agents, not headcount.

We combine game design with an AI content pipeline, so a tiny team can ship a course that keeps getting deeper.

WORDLESS SCENES

A word you watch happen

Tiny pixel stories with no words. Pip asks Bo for his pen, then gives it back. You name what happened: borrow. Meaning before translation.

GRAMMAR QUESTS

Tenses as time travel

A scene plays and stops at a NOW marker. Before it, during it, or after it? You pick, fix or build the sentence that fits. No rule tables, a hint only after a mistake.

MEANINGS AND INTERESTS

Words in context, picked for you

One word, many meanings, each with its own progress. Words come from your interests, with a share from outside them, so you also discover new things.

AN AGENT-READY ENGINE

Content as checked data

Every word, scene and grammar case is a plain file built from a shared library of pixel art and actions. That is what lets AI agents create new lessons safely, with no designer in the loop.

WHY WE USE AI

AI does the work that does not scale. Rules decide what is right.

A language course needs thousands of correct, varied examples. Writing them by hand is what keeps learning apps shallow. We use Claude as the author and builder, and a deterministic referee as the judge, so we get the scale of AI without letting a wrong answer reach a learner.

  1. Agent writes

    A Claude agent follows a project skill to write words, meanings, scenes or grammar cases, using only the existing art and actions.

  2. Checker referees

    An automatic checker rejects anything wrong: unknown art, duplicates, unclear answers, captions beyond basic words, and says which line to fix.

  3. Human approves

    Every addition is reviewed like code before it ships. Agents propose; people decide.

  4. Learners play

    The game asks it in every question type straight away, and play data shows which content works and what to write next.

AI builds the product

Langify is developed with Claude Code: features, tests, docs and tools. A very small team ships what would normally need a large one, with an automated test suite guarding every change.

AI grows the content

Agents extend the course on their own from written guides, a visual asset catalog and an inventory of what already exists, so they never repeat it.

Where we do not use AI

Grading. The server decides every answer from checked content, and answers never reach the browser. A learner is never marked wrong by a guess.

4,300+words from open language data
34wordless scenes
17grammar cases
85reusable pixel assets
36animated story actions
950+automated tests

Where Langify stands in October 2026, before launch. Every scene, case and asset is a file agents can learn from and add to.

Langify
COMING SOON · IN DEVELOPMENT

Our first real product candidate, and the first proof of how meselab works.

Learn English through English, with friends, in a retro arcade.

A web app for learners at intermediate level and above. A placement test sets your starting point; after that, a short Today session each day. The features below are built and being tested before the first public release.

Real footage: recorded from the running Langify app in development. Today's new words, a wordless scene, a grammar quest with its NOW marker, and the shop and leaderboard.
Product
First real product candidate from meselab
Made for
Intermediate learners and above
Starts with
A placement test from open language data
Status
In development, early access soon
Seen
Familiar
Learned
Mastered

Every word, and every meaning of a word, climbs four stages. A right answer flashes its XP and moves on. A wrong one stays to teach.

Today

Reviews that are due, a few new words picked from your interests, and grammar to practise. Casual, Regular or Hardcore pace.

Many ways to ask

Synonym, sentence meaning, fill the gap, odd one out, true or false, Type It, which meaning, and scenes.

Scenes

Wordless pixel stories that teach one word each.

Quests

A grammar map: Time Machine, Where Is It?, Can You?, with stars and boss stages.

Arcade

Unlimited ten-question runs of any type, or a mix.

Duels

Challenge a friend live. Same questions, every right answer hits for 10 HP.

You
Friend

Tournaments

A live knockout for 3 to 16 friends, with a champion.

Friends and leaderboards

Add friends by name or link, compare stats, keep streaks, earn XP and levels.

Shop

Spend coins on hats, accessories and duel effects for your pixel character.

One pixel for every day you play.

Missed a day? Repaint it with an extra round. Finish the picture and add it to your collection.

0 / 144 DAYS

FROM THE FOUNDER

Build for today, and for tomorrow.

I am a young founder, and I do not want to get stuck on classical approaches, not even on just adapting to today. A good product's audience is both today's people and tomorrow's, so we have to predict how people will think, learn and work, not only follow how they do now.

That is why I started meselab: to look at problems from a different angle and build the better solution, using AI where it makes a real difference. Langify is the first step.

Mehmet Gönenç, founder of meselab
ROADMAP

Where we are, and where we are going.

NOW

Building Langify

  • Core game, scenes, grammar quests and social play built
  • AI content pipeline with skills, checker and asset library
  • Getting ready for the first testers
NEXT

Early access

  • First public release of Langify
  • Agents grow words, scenes and grammar every week
  • Play data steers what content gets written
LATER

More products

  • More meselab applications, beyond language learning
  • More languages on the Langify engine
  • The same "agents write, rules check, people approve" model wherever it gives a better solution
THE LAB

We learn by making the thing, not describing it.

meselab

The name joins mesela, Turkish for “for example”, with lab. Every idea we have becomes a working example you can open, play and share.

We are not here to make just a language app. meselab works on different applications, each starting from a familiar problem and a question: is there a better way to solve this for people today and tomorrow? We answer it by building a complete product instead of a slide deck. Langify is the first one we are taking to launch.

Show, don't pitch

We ship a working example before we write a plan, then let people tell us what is wrong with it.

AI with a referee

AI creates at scale; checks and people decide what is true. Learners only ever see checked content.

Open and friendly

Built on open data and open tools, with content in plain files people and agents can both add to. Made for friends first, where feedback is honest.

EARLY ACCESS

Langify is coming soon.

Want to try it first, or talk about what we are building? Write to us at mehmetgonenc@meselab.com and we will invite you when early access opens.